We had a similar idea! I would have made the dial for the actions be keyboard-based. Visuals are nice!
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Thanks, glad you liked it 😄 I thought about having three guns (sides and front), and having just one button to shoot all of them at once, but I gambled on this configuration being more fun - who knows if the gamble paid off!
Clever platforming puzzle - about the only thing I would improve here is the horizontal speed of the characters - it felt waaaay too fast (to the point where standing on top of the buttons required very sensitive clicking). Other than this, a great entry!
Loved the artwork and the sound in this! I think 2 things that could be improved are:
1) If the player presses SPACE far from a human, the player should instalose (otherwise nothing prevents the player from constantly spamming SPACE).
2) There should always be enough people for the player to eat and survive.
Otherwise a very solid entry, and I also liked the dialogue :D
Thanks Alon 😁
Making the difficulty scale.up better earlier on is something I'd have loved to do, as is adding some more animations to some things, and varying up the attacks... And... But yeah, 3 hours was way too little :(
The site doesn't offer an overall score, just a category-based score (so ranking according to Theme, Graphics, etc.)... so we have no way of knowing who won the Zanga, where everyone ranked in general, etc.
I averaged the 5 category scores in order to get a final ranking and a winner for the Zanga. According to this method, here are the final rankings for the Zanga:
One Shot Battle
Capture The Flag
One Time Use
Way of The Ronin
Dingus and His Keys
Once in Your Lifetime
Put In Ball
Spark goes bbbzzzzz
Live is once
Press it forever!
Code : 02
Don't let it turn off!
Gather or Get Killed
One Life One Chance
Kill the zombies
Other approaches to calculate the overall score (for example with weighted categories) will of course yield different results.
Cool puzzle platformer, art, sound and atmosphere are fantastic (would maybe improve the character walking + jumping animation and make it faster/add more frames). Nice difficulty curve, well-designed levels.
Great stuff :D Best of luck!
Great game, would not be out of place in the mobile app stores. Highly polished, interesting level design, engaging gameplay. Wonderful entry to the Zanga and a candidate for the win in my book, thank you!
Had a lot of fun playing this - while the theme is not really pronounced, everything else is very well done. Music and gun shot sounds were great, would have liked some sounds when the player lost HP as well.
Art-style was very consistent and clear, very nice.
But the big star here is the gameplay, it's very smooth and very enjoyable. The map is well-laid out, shooting enemies is fun, and I enjoyed my play.
Great stuff, best of luck!
Promising concept and good beginning, like was already said, it is probably better to make the fire not run out during the cutscene. Is there anything after the entrance where the torch-bar is refilled completely?
Solid effort, best of luck!
Great game concept, nice artwork, was very engaging :)
I ran into a bug, while clicking R and Space repeatedly to memorize the bomb placement... At some point the game got stuck with always looking, so I could click R, move around, everything (without clicking space) and the bombs were still everywhere... so it made completing it trivial :X
Best of luck, solid effort :D
Finished both levels in one attempt :D Great idea, nice game!
BTW while holding the flip flop, it covers half the screen, so it made the game extra challenging... I don't know if that was on purpose, but if you want to make it easier, consider lowering the flip flop.
I just played the updated version, gave the rating for that version :)
Nice concept, in the beginning I thought the slow character movement would be a deal breaker if it was an action game, but then after seeing how the sword is used and understanding it is a puzzle game, it didn't matter much :D
I liked the level design, the line showing where the bolt would go is very useful (though maybe it would make the game more interesting and challenging to remove it?)
Good stuff, best of luck!
The first game I played in this Zanga when I got to it from Discord :) Played before rating opened, so I just noticed I hadn't rated it xD
Cool pixel art, smooth gameplay (hitboxes are maybe too large), very solid entry... could easily be improved with the addition of more varied weapons and additional levels. Great work and best of luck!
Defeated 7 :)
I liked it, it was a very condensed, enjoyable experience. Probably my only note is that the background music seemed a bit out of place, was a bit distracting, maybe a calmer background track would have been better (or none at all, simply some ambient sounds to keep the player on their toes?)
Otherwise, excellent :D Best of luck!
would advise creating a separate entry on itch.io (so basically a new game listing) unrelated to the Zanga, then anyone who wants and sees fit can rate the submitted version according to their experience with the fixed version (I will do that).