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Suhail Habib

132
Posts
4
Topics
82
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15
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A member registered Jul 07, 2014 · View creator page →

Creator of

Recent community posts

We had a similar idea! I would have made the dial for the actions be keyboard-based. Visuals are nice!

Very polished! Great entry.

Thanks, glad you liked it 😄 I thought about having three guns (sides and front), and having just one button to shoot all of them at once, but I gambled on this configuration being more fun - who knows if the gamble paid off!

Thanks! Cheers 🥂

A very clever and engaging puzzle... great stuff!

Clever platforming puzzle - about the only thing I would improve here is the horizontal speed of the characters - it felt waaaay too fast (to the point where standing on top of the buttons required very sensitive clicking). Other than this, a great entry!

This has some very nice graphics, and the puzzly platforming was very good too. I enjoyed :D

Thanks! Cheers :D

Checking out yours now!

Woah! Thanks for your kind words :D

A lot of content in this for 3 hours! Great stuff, I enjoyed it :)

It gets more difficult eventually :)

Thank you ^^!

You've reached very far!

Couldn't beat your score :D A very nice idea and the atmosphere of the game was oddly relaxing despite the urgency of what you actually have to do... cool game!

Loved the artwork and the sound in this! I think 2 things that could be improved are:

1) If the player presses SPACE far from a human, the player should instalose (otherwise nothing prevents the player from constantly spamming SPACE).

2) There should always be enough people for the player to eat and survive.

Otherwise a very solid entry, and I also liked the dialogue :D

Thanks a bunch! Hope I will get a chance to play your game soon 😄

Thanks Alon 😁

Making the difficulty scale.up better earlier on is something I'd have loved to do, as is adding some more animations to some things, and varying up the attacks... And... But yeah, 3 hours was way too little :(

Thanks a bunch for your kind comment! Hope to be able to check out your game later on today 😄

Thanks for the kind words :D

Hey there!

I hope to get a chance to make a Windows version and upload it soon, but it might be a few months, as I am very busy with work :(

Hi, 

The site doesn't offer an overall score, just a category-based score (so ranking according to Theme, Graphics, etc.)... so we have no way of knowing who won the Zanga, where everyone ranked in general, etc.

I averaged the 5 category scores in order to get a final ranking and a winner for the Zanga. According to this method, here are the final rankings for the Zanga:

1

Lampy

3.975

2

The Crown

3.852

3

Pulp Finale

3.5

4

One Shot Battle

3.4934

5

Shortcut

3.4636

6

Capture The Flag

3.3376

7

One Time Use

3.318

8

Flame Out

3.2856

9

Haneesh

3.263

10

Shbshb Hunt

3.2534

11

Spider Eyes

3.243

12

Shoot Em!

3.232

13

Wild Gun

3.2096

14

Lit Quest

3.1896

15

Kabreet

3.128

16

Way of The Ronin

3.1052

17

Dingus and His Keys

3.0716

18

Unbreakable

3.0628

19

Last Shot

3.0144

20

Bee Story

2.9368

21

war zone

2.8712

22

Zanooba Shot

2.788

23

The Maze

2.7858

24

Once in Your Lifetime

2.7294

25

Zbala Shop

2.68

26

Put In Ball

2.6554

27

Spark goes bbbzzzzz

2.654

28

One Look

2.6536

29

OceansDeath

2.5734

30

Live is once

2.3718

31

One L1fe

2.3598

32

Slime color

2.3572

33

fire race

2.3284

34

Creepy Castle

2.2624

35

Thuraya

2.2402

36

BeCareful

2.2218

37

One Dungeon

2.2128

38

Sword

2.2068

39

Raise Balloon

2.186

40

Press it forever!

2.111

41

Jungle Hunter

2.0952

42

Once

1.9752

43

Memory Power

1.95378

44

SpiderCube

1.9178

45

Code : 02

1.8256

46

Runaway

1.7898

47

Capacity: One

1.741

48

Don't let it turn off!

1.6394

49

Gather or Get Killed

1.6386

50

Factory Management

1.6308

51

OTU

1.572

52

انقذ الزهرة

0.9494

53

One Life One Chance

0.764

54

Kill the zombies

0.764

55

قاتل المافيا

0.764

56

Mecontrote

0.717

Other approaches to calculate the overall score (for example with weighted categories) will of course yield different results.

Woah! That is amazing! Cheers :D

Cool puzzle platformer, art, sound and atmosphere are fantastic (would maybe improve the character walking + jumping animation and make it faster/add more frames). Nice difficulty curve, well-designed levels.

Great stuff :D Best of luck!

Great game, would not be out of place in the mobile app stores. Highly polished, interesting level design, engaging gameplay. Wonderful entry to the Zanga and a candidate for the win in my book, thank you! 

Had a lot of fun playing this - while the theme is not really pronounced, everything else is very well done. Music and gun shot sounds were great, would have liked some sounds when the player lost HP as well.

Art-style was very consistent and clear, very nice.

But the big star here is the gameplay, it's very smooth and very enjoyable. The map is well-laid out, shooting enemies is fun, and I enjoyed my play.

Great stuff, best of luck!

Promising concept and good beginning, like was already said, it is probably better to make the fire not run out during the cutscene. Is there anything after the entrance where the torch-bar is refilled completely?

Solid effort, best of luck!

Great game concept, nice artwork, was very engaging :)

I ran into a bug, while clicking R and Space repeatedly to memorize the bomb placement... At some point the game got stuck with always looking, so I could click R, move around, everything (without clicking space) and the bombs were still everywhere... so it made completing it trivial :X

Best of luck, solid effort :D

(1 edit)

Finished both levels in one attempt :D Great idea, nice game!

BTW while holding the flip flop, it covers half the screen, so it made the game extra challenging... I don't know if that was on purpose, but if you want to make it easier, consider lowering the flip flop.

Thank you :)

Agreed! I will make it easier next time :D

If you want to see all of the weapons + the story, check out the playthrough:

Haha, one can never have too many eyes xD

Thanks ;)

Thanks for your kind words :D!!

Thanks!

I just played the updated version, gave the rating for that version :)

Nice concept, in the beginning I thought the slow character movement would be a deal breaker if it was an action game, but then after seeing how the sword is used and understanding it is a puzzle game, it didn't matter much :D

I liked the level design, the line showing where the bolt would go is very useful (though maybe it would make the game more interesting and challenging to remove it?)

Good stuff, best of luck!

The first game I played in this Zanga when I got to it from Discord :) Played before rating opened, so I just noticed I hadn't rated it xD

Cool pixel art, smooth gameplay (hitboxes are maybe too large), very solid entry... could easily be improved with the addition of more varied weapons and additional levels. Great work and best of luck!

Defeated 7 :)

I liked it, it  was a very condensed, enjoyable experience. Probably my only note is that the background music seemed a bit out of place, was a bit distracting, maybe a calmer background track would have been better (or none at all, simply some ambient sounds to keep the player on their toes?)

Otherwise, excellent :D Best of luck!

 would advise creating a separate entry on itch.io (so basically a new game listing) unrelated to the Zanga, then anyone who wants and sees fit can rate the submitted version according to their experience with the fixed version (I will do that).

Very nice artwork and atmosphere, could have used a nice atmospheric BG soundtrack,. Gameplay was engaging, puzzles were interesting, great job :D

Great art, enjoyable horde-mode gameplay :D very nice entry, good luck!