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64bitrobot

6
Posts
3
Topics
2
Following
A member registered Dec 12, 2017 · View creator page →

Creator of

Recent community posts

  1. Hi! I'm robot (or any variation of my name)
  2. Yep, first time in this jam.
  3. Right now, I'm getting a lot of inspiration from fantasy anime tropes. Fabula Ultima is currently my obession.
  4. Mostly I hope to end up with a finished project! I'm very bad at finishing things I start, so I'd really love to have another thing finished that I can say "I made this"

I've been working on a game for this jam which could function either as a Solo RPG, or a group RPG (with or without DM), is it allowed to make/upload different versions of the rules depending on how your playing? Example, a single page for playing solo while having a different page for multiplayer? It'd be the same system and the same general rules, it's just one would have instructions for playing solo/with an oracle, and one would have explanation for playing with a DM/group

Awesome and thanks. I'll make sure to post any other issues I find.

More or less covered by the title. But I was trying to do a reset of a tech tree, and whether I pass true or false in the plugin command, it refunds the cost of the skills, I tested this in the demo by changing some of the resets to refund false and it still refunds the spent points/items/gold.

Awesome. Thank you for your hard work.

(1 edit)

I've looked through the plugin a little bit and and I don't think it's possible, but I might be missing something. Is it possible to have a node require a minimum level of an actor? For example, so they can't purchase a node unless they're level five or higher, having level locked nodes.

I know I could have an item/token that could be required as part of the cost, and simply give the player that item upon leveling up to five, which would work but isn't quite the solution I want to use if I can avoid it.

Also I just want to say this plugin is absolutely bananas awesome and I'm excited to use this.