That sucks, sorry to hear that.
5ucur
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What about mahjong tiles? There is already a [Unicode block](https://en.wikipedia.org/wiki/Mahjong_Tiles_(Unicode_block)) of the 44 characters. I see in another comment that the project’s on hiatus, so whenever you are back to working on it.
(I played the version 1.1.2-win; no idea what’s new in 1.1.3-win which’d come out in the meanwhile)
Absolutely beautiful game. Stunning art, and I don’t mean the museum pieces! The humour is just up my alley, too. I really love the options right at the start. I couldn’t finish it as the constraints of time and how much you can do stress me out, but that’s a me thing.
The game runs well enough on Linux via WINE, with at least one text rendering issue (the ə renders properly in dialogue, but in History appears as a “tofu” character - an X in a box). Having encountered font problems with games run in WINE before, I suspect that’s the reason. Ren’Py can easily export for Linux and Mac as well, with no configuration needed, and I’m sure these download options would be appreciated.
It’s also a bit confusing when checking History at that one painting at night - you can’t tell who said what. I think you can add character portraits to History somehow? Or just naming different characters differently could be helpful.
All in all, a wonderful game with great writing. I’ll definitely give it another try later.
When the program is running, it’s impossible to use anything else as it steals focus constantly. I’m on Arch Linux 6.1.58-1-lts, and it happens in the fluxbox window manager (with no desktop environment).
It does not happen with KDE Plasma, but Plasma is heavy on my GPU so I don’t plan on using it alongside PNGTuber Plus, OBS, and whatever I might record or stream.
Edit: I might upgrade to a better GPU soon though, but it’s still an existing issue. (edit 2: i forgot a word lol)
Seeing as it’s technically a zip archive, containing an image and an XML file, I suppose it’s a broken file. Maybe of the sort like from an office program. I can’t seem to open it successfully with anything, though. Judging by the contents of the XML, it’s got the image encoded in itself too.
I also assume it’s intentional, though.
On the second level, the instrument all the way to the right (bass I guess?) is not visible on a 5:4 monitor, and the mouse can't access it - so the level cannot be passed. I could only see the instrument on game screenshots here. Generally, the game is a little cut off at the sides on a 5:4 monitor. This is on Linux by the way, in case you can't reproduce the bug on another platform.