
Game Title: Mastermind [B.A.I.T.]
Playable link: https://3dognayt.itch.io/m-bait
Platform: PC
Description: A long time ago, I played Evil Genius (1/2). I wanted to create a game in a similar style, but focused specifically on defense. The game currently features:
- 10 maps;
- difficulty scaling based on time, mission, and continent;
- visuals that are... passable (please forgive me-this is a solo project);
- a hub for settings, game modes, and selecting missions and maps;
This game is a more serious experiment that I want to try out. My main goals are to gain experience with:
- feedback from others (I’ve never posted about my work before);
- incremental development (previously, I would work on a project for a while and finish it once I hit my targets; now, I want to build a section, step back to look at it, identify what isn't working, and move forward);
- releasing on Steam (there are a lot of games coming out right now, but most aren't very good; my goal is to garner positive feedback while the game is still in development-knowing it will resonate with players-though, of course, I need to like the game myself);
Free to Play Status.
No subscription, no ads.
Involvement: Solo dev.
