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3D Mage

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A member registered Mar 05, 2024 · View creator page →

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Deutsch

Für welche Plattformen ist ein Build möglich?

Mit Myth Engine können Spiele für das Web, Computer und Mobilgeräte erstellt werden.

Web: Das Spiel kann als einzelne HTML-Datei, Web-Ordner, CDN-HTML oder PWA ausgegeben werden.

Computer: Windows wird unterstützt. Builds für macOS und Linux sind ebenfalls über Electron oder Tauri möglich.

Mobilgeräte: Builds für Android und iOS sind über Capacitor möglich.

Der Myth-Engine-Editor selbst ist derzeit nur für Windows verfügbar. Für Builds auf macOS, Linux, Android und iOS werden zusätzliche externe Programme benötigt. Diese Builds sind momentan nicht mit nur einem Klick möglich.

Hinweis: Myth Engine befindet sich noch in der Alpha-Phase. Die Unterstützung der Plattformen und der Build-Prozess werden mit der Zeit weiter verbessert.

English

Which platforms can Myth Engine build for?

Myth Engine can create games for the web, computers, and mobile devices.

Web: A game can be exported as a single HTML file, a Web Folder, CDN HTML, or a PWA.

Computers: Windows is supported. Builds for macOS and Linux are also possible through Electron or Tauri.

Mobile devices: Builds for Android and iOS are possible through Capacitor.

The Myth Engine editor itself is currently available only for Windows. Builds for macOS, Linux, Android, and iOS require additional external software. These builds cannot currently be created with a single click.

Note: Myth Engine is still in alpha. Platform support and the build process will continue to improve over time.

Yes, we will post screenshots and videos soon.  We are currently in the process of getting those ready as we make the next batch of updates.

Figaro is meant more for making base meshes, though there are settings on the Add-On to allow for lower resolution spheres and cylinders, as well as flat shading for a more low poly look.

At the moment, Figaro does to not support this feature.  I have experimented with this and it currently results in a lot of rendering artifacts like gaps and very bad z-fighting.  However, I do want to look at this particular feature in the future and see if there is a way to make this work.  


Hope that helps!

At the moment, there are not any rigging options on Figaro.  However, that is something that I will consider for a future update.


Figaro

https://3d-mage.itch.io/figaro


Figaro is a Blender Add-On designed for creating base meshes for characters and creatures quickly and easily.   It is based on tools like ZBrush's ZSpheres and Blender's Skin modifier while extending their core concepts to allow for more complex shapes.