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Sasha Reneau

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A member registered Aug 30, 2015 · View creator page →

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art for this deck probably won't come about until mid 2026! feel free to print and play around with them now :)

oh dang! i've got this book in print. happy to see it here too! :)

I take being silly and horny very seriously and this game does not disappoint.

An excellent game (with only the barest excuse for me to drag out the ol' soapbox); beautifully put together, plays like a surreal repeating dream. Very happy to cover it and hope to play it again soon!

the conservatory is a wonderful little clockwork of chaos, magic, and folly that is brimming with character and creates a messy history of people trying to get something impossible done (ie, run an institution that operates according to its principles).

i want to play this so badly. the tone is absolutely perfect. easiest to read and most fun game text i've seen in a long time and the art is fantastic.

SO true

they were out of stock for a while but they're back!!!!

https://plusoneexp.com/products/spindlewheel-30

thank you so much for your interest and your patience! <3

I have updated the community copies and replenished the numbers. Feel free to take as you need! <3

1. it should be set to 100%! it's designed for 8.5"x11" paper. 

2. i have found this as well! which is odd because they're both exactly center on the page. >:T i will have to finesse the placement some more until they're aligned.

thank you so much for the feedback! <3

If you backed the KS for the physical deck only and not the ruleset, you will have to buy this separately, yes! If you backed it for the deck and the ruleset, you should have access to this already--please reach out to sasha@teacabbage.com if you don't and we can get it all sorted for you. :)

Yes! I've just sent an email to the late backers with keys, if you didn't get one please reach out to sasha@teacabbage.com. :)

ack!! good catch! i've updated the pdf with the missing pages. thank you for the head's up! ^^'

I've found 3 or 4 to be a really nice dynamic, historically! 2 player also works like a dream. with 5+ it tends to get a little rowdy, which can be great especially with the Festival mode. Thanks for asking!

super charming! very beautifully laid out, i love all of the customer descriptions. such a playful use of tarot. definitely going to try this out!

the art and layout are gorgeous! i love the concept of making this broadcast while watching the map burn. tight, concise, and intriguing. well done!

this was phenomenal to read. it has so much heart and genuineness, isn't afraid to explore such a wide variety of feelings and reactions to scenarios. i've never read a journaling game quite like it! thank you so much for sharing it. :)

I haven't seen the gentle correction before! very neat safety addition. really thoroughly considered premise and table culture, i appreciate that a lot. i love the premise of a moot, very playful and practical and thoughtfully constructed. a wealth of color to choose from in play, and very cool playbooks!

absolutely obsessed with the chef hats. this is cute as all get out and even has minigames??? that's incredible

very clear and evocative art, an interesting system flipping the usual high-as-success, cool playbooks and a great premise around which to roleplay (or just focus on the board game elements--both seem fun!). good stuff! :)

very impressive! i love the character creator and all the little buddies that wander around. the art style is absolutely killer, very distinct. :D

a very cool concept. i would love to try this interface someday, and am really intrigued by the idea of sculpture as controller.  :) thank you for putting this together! i liked reading about all the ideas you're drawing from for it.

very neat tool! i text rped on many an instant messenger of old; i would have loved to preserve those chats, and, even better, index them for ease of access. i can see discord pbp players getting a lot of mileage out of this!

very cool implementation of your concept! it's hard not having the language for what you mean or who you are; it's very clever to turn that into something playful yet still full of meaning. :)

sounds like a really interesting premise for a vn/point and click! the character sprite is an intriguing looking person, i want to know more about them already :D and i'm always a sucker for tarot elements.

a really cool concept! thank you for sharing it. i enjoyed reading through your process (congrats on your infinite escalator :D) and am intrigued by the near-identical stops. your writeup really conveys what a gamble it is to talk to strangers, how frightening and dangerous that can turn out, but ultimately how rewarding it can be to try and make friends in a new place.

I would play 60 hours of this. thank you.

very interesting thesis! i dig how surreal the landscape feels. :)

I'm intrigued by this concept! measuring out energy is always a challenge, not to mention fending off creeping thoughts. it does feel like things get steadily harder. interesting stuff!

heavy hitting and well written! the interface is unique and really does feel like shuffling through papers and memories. thank you for sharing this!

i really liked moving through this space as the protagonist worked through hard thoughts. lovely and well put together (and great music! :3)

i love this. exactly what it says on the tin and yet i was not prepared for it whatsoever. very cool to include the credits in the game space itself!

a very meditative experience! reminded me of digging in minecraft, haha. i loved finding the little objects that populated the space, made the digging feel rewarding.

i feel extremely seen going down and trying to see all of the dialog of the hot alien on board. :3

excellent stuff! very moody, very beautifully rendered, and the story is unveiled at a good pace. i like the banter between these two a lot.

i'm so surprised by what you've gotten bitsy to do in this! i would have never thought of that final screen, haha. this was very cute and i'm glad i played it. :)

very fun and very simple! i like the UI and the music is great. i especially enjoy bouncing the longer lasting stars like a juggler, it's very satisfying. :)

expressive, beautiful, straight to the point! I enjoyed interacting with this a great deal.

getting close to people is such a scary prospect, i think this game portrays that vulnerability and that trust and that danger very well. also the sort of dreary task that is putting together a profile on something that is not quite what you're looking for...tough stuff! thank you for sharing this.

well presented and sharply written, i just wish i could full-screen it to see all of the text!