Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

2-Tape Software

23
Posts
2
Topics
1
Followers
6
Following
A member registered May 20, 2024 · View creator page →

Creator of

Recent community posts

PS - I've had a go at writing a game using Pygame. You have to download it I'm afraid - I can't make mine run online :( - but if you are interested, it's here https://2-tape-software.itch.io/in-a-flap

Hi everyone,

As part of my ongoing efforts to learn to program, I've created a little arcade game. You can find it here:

https://2-tape-software.itch.io/in-a-flap



I would really welcome any comments! 

Cheers,

Steve

Hi Robert, 

Thank you for creating these wonderful assets! I've purchased many many of your creations and used them in a little game I've developed, as part of my ongoing efforts to learn programming. You can find it here https://2-tape-software.itch.io/in-a-flap

I've ensured you are credited in the game, which installs as a single EXE file (so the user cannot straightforwardly access any assets).

Hope that's ok and thanks again!

Cheers,


Steve

I got 5, I'm not very good! Keep on programming, you're doing really well!

Very good! Ignore the comment I left on the game page, I see that you used Pygame Zero. Great job!

I love it, well done! What did you use to write it?

That's really good! What language / framework did you use? Great job!

I've just played it. I love it! You are better at Pygame than I am :)

This is great! I love the graphics, bizarre but brilliant style. 

I suspect you are much more experienced / skilled than I am. I use Thonny, which makes a lot of things easier, but it's still a struggle sometimes. I miss the old days of programming my ZX Spectrum... one box, one way of working, no dependencies, no packages... It all seemed so straightforward. 

Still, I did figure this challenge out, which was actually very satisfying. Looking on the web, I see I'm not the only person to ask this question and at least one proposed answer is just wrong enough to cause endless frustration! 

Anyway, I purchased your chiptune pack and it's excellent. Thank you!

Thanks. Ironically, after about 5 hours of frustration, I have finally worked out how to package a Python game and its assets together as a single EXE file. That means the assets aren't distributed in any way that the end user has a realistic chance of finding (PyInstaller unpacks them into a temporary directory every time the EXE is run, then removes the temporary folder when the program is closed). So it shouldn't be an issue going forwards. But BLOODY HELL, it is INCREDIBLY fiddly to do :) 

Hi - if I use your tunes in a game, can I upload it itch.io as part of a zip file (so the game can use it), or is that not allowed?

I'm very interested in this, as I also use Pygame (I'm just not as good as you are). Great work! 

Thanks for the reply. I'll have to take a look at that. I've managed to write one game using Pygame, which is text based (bizarre, I know!). Feel free to take a look if you get chance, but don't expect it to be as good as yours! I'm very old and very much a beginner.

Wow.  I use Pygame, which is supposed to be one of the easiest frameworks, and i struggle with that! Great work.

This is amazing although to be honest, I couldn't work out how to get anywhere! I wish I had your skills :)

This looks really good. What did you use to write it?

Looks really good. Well done from a fellow beginner!

That's absolutely incredible. I am in awe. Well done!

Wow! Looks fantastic. Well done!

I'm so sorry! - I'm new here and didn't see the rules. Now fixed.

That's absolutely brilliant. Well and truly puts me in my place :) Great job!

(1 edit)

Hi everyone,

A mere 40 years after I wrote my first adventure game (oh the joys of Sinclair BASIC!), I challenged myself to learn Python and create a sequel.

And... I've done it!

https://2-tape-software.itch.io/stranded

It's very old school (like me). It's also 100% free.

I'd love to hear any feedback from you vastly more talented people.

Cheers,

Steve