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A member registered Aug 29, 2025 · View creator page →

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Thank you, Bodo! I am not that happy with the Northern Lights track overall, due to the mix but also conceptually. Thing is, when you put yourself on a very short timeline, you have to not get stuck on whether ideas are good enough - part of that track's idea was showing off wide range of the soundtrack, but I'd probably have done that track with a different concept if I started again and had some time to sit on it. Next Jam I'd like to have a full week and give much more depth to my submission; that's what I feel is a bit lacking in it now.

I am happy you listened to my work and liked it. ❤️

Thank you, Max! Very happy to hear you liked my work. ❤️

Hey, I absolutely understand that. I’m glad you handed this in, and I’m glad I was able to listen to it. What you got done was nice, if you next time build upon that to make it a bit more memorable, I’m sure it’s going to be a great submission. 

Good luck!

Super glad you liked it! Thank youuuu ❤️ for your heartwarming comment. 😊

We can try to catch some minutes on Discord, I am hardly someone who should teach mixing but I think I could be a bit helpful. And please note I believe your mix is a common theme here in the feedbacks not because it would necessarily be bad, but because your composition is brilliant, so when people want to help you push further, mix is the natural lower bar. :)

Don’t get disheartened by it, we’re just nitpicking because there are no big issues to latch onto. 😊

Thank you so much! Appreciate the kind words, I am happy you liked my work 😊 glad you listened to all of it together, I think that’s the way the soundtrack works the best.

Thank you, and good luck too ❤️

I love you liked it, thank you. ❤️ Being also a writer, I hope storytelling is (or will be, when I hone my skills in creating soundtracks, I'm still very new to this) a strong point of mine. Therefore this compliment hits home and makes me very happy. 😊

That is one heartwarming feedback. Thank you, Pyöveli. ❤️ 

Happy you enjoyed it!

I aimed for that! Thanks for appreciating it 😊

Thank you! Love the references you mentioned. Happy you liked my submission. ❤️

I wanted to leave a feedback but unfortunately I drowned in Onward. ❤️

Seriously, that's one magical track. Your whole soundtrack is great. I love how it flows, love the orchestral take on the topic, and absolutely love hearing you juggle the leitmotifs.

It is a bit disproportionate to hear your massive talent for writing great tracks and your slight disregard for mixing them, though. I think it would help your tracks shine even brighter if you put a bit more into mixing. I'm saying that because it feels like somewhat of a low hanging fruit that could push your talent to the next level. 

Seriously. I've never loved the technical part of the music production, but at some point it's just the next stream that joins the river of creativity and helps it flow better. While I don't think I've done a particularly great job myself on the mix this Jam and I just straight up skipped mastering because of the tight time constraint I had, I've gone through this journey and I know it's worth it.

Wonderful soundtrack. You did a great job and should be proud of your submission. Which, from the artist message you wrote for the project, you are. Rightfully.

Get into audio mixing a little. You'll just get out of your own way.

Thank you for the past 15 minutes of my life. I am glad I spent them on your soundtrack. ❤️

Another very unique but very interesting submission. Loved the little breakcore winks early in the soundtrack, where it's like "yeah it's gonna be there but for now you get a glimpse."

And since I'm trying to be constructive with every submissions, here's my advice for your submission - I know, it's for a game, and some repetitiveness is going to be needed, as the player plays through the level and is focused on doing stuff. But it's also a Game Jam submission, and people are inevitably going to listen to it as that. In bookwriting, there is a concept of reading what you wrote and cutting out what's not necessary to keep the story going. Especially your earlier parts were kind of suffering from not doing this, and repeating one concept for much longer than was needed, getting ears a little bored.

The buildup towards the end was impressive, I loved the pumped up energy of the last few tracks, especially Submarine landslide.

Very cool submission, I could vividly imagine the gameplay while listening to it. 10/10 storytelling, I'd just work a bit on the submission's pacing.

Oh yes, and if you still can, I'd remove the 9 single links and put 1 link to the full album. For convenience. :) 

Oh my god, these references warmed my heart so much. Thank youuuuuuuu ❤️ super happy you liked it!

This is very unique. I love the jazzy vibe of In The Lounge, and I love the use of real instruments, especially for a theme where most of others went for digital.

I'm not sure if it's an intention or not, so apologise me if it is and I just don't understand it, but - from what I hear, I believe getting broader understanding of drums would push you forward a long way. You clearly have a lot of music talent and skills, but the drums felt chaotic, and probably not fully the way you intended. Which contrasted with the other instruments' neat arrangements.

That's just for some constructive feedback. Loved your take on the theme, it was memorable and had a some very good storytelling. Great job.

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Oooo, this is so warm and nice. I love it. Especially the last song just makes me want to close my eyes and drown in it.

To be constructive, I'll repeat what I said to a lot of people in this Jam - I would like it even a little bit more if the melodies got attention to every note in terms of velocity. Playing most of the lead melody with the same velocity works better with openly digital music than it does with real-but-digital instruments. 

That being said, I rate this very highly and I loved every piece. Koniologier's Garden, although being very guilty in what I'm saying above, was mesmerizing and probably my favorite. That one or No Shores.

Great job.

I am very happy you like it! I had to do a bit of a speedrun, but that's a good way to learn things too, especially regarding not overthinking it. 😊

Thank you, Kaz! Next time I hope I'll be able to participate properly, with full time and possibilities (I sadly mixed half of this on MacBook Pro speakers). Y'all taking time to listen to submissions deserve my full time and effort. 😊

I'll call that a huge success. :) 

Will give a listen to your references, but my ears are busy with other submissions now! Saving for later ❤️

Thank you! Hope it didn't strain your internet connection too much. I love that you like it. :)

I said it on Discord, I'll say it here - this comment took a ton of effort and is super helpful to me. I am so grateful you made it.

Thank you, Troisnyx. You're a legend.

This is extremely well made. The sound is soft and warm, the melodies are lush, the entry is very atmospheric yet never boring. I think The Starry Sea could have used a little more development in the end, but I also understand it not having that from the story point of view. And it works very well in a juxtaposition with dynamic Shooting Star.

Your usage of deep impacts does a lot of work in this sumbission. There are a lot of them, but not too many. They work wonders.

Being a bit new to this genre, Vocaloid was kind of strange to my ears, and I can only imagine how difficult it was to make it sound this fitting (maybe it wasn't, I really don't know it, but I'll assume it was). It was an interesting change from the previous songs, I think without it the last song would sound too same-y. Not sure if that was what led you to using it or if it was the plan from the beginning, but after my ears got used to it a little, I loved it. 

All in all, a very impressive entry. Loved every second of it.

This is an unique entry, and I really like it. Maybe it's thanks to your unique toolset, maybe your unique toolset is a byproduct of your unique skillset, idk. What I know is that these songs stand out, they are different and they are good.

I enjoyed this soundtrack a lot. I also misread "Dock" for "Duck" and was very confused for about 15 seconds and now I'm kinda sad it wasn't Duck.

Thanks for making this. 🦆

I like this! The hammond keyboard in Lousy ol Town, I can imagine myself just wandering around the town, talking to cute pixel characters telling me it's not what it used to be. For the leitmotif, I am getting slight Undyne vibes (Undertale soundtrack lives in my head rent free), and I so am not sure if it's catchy to me because of the familiarity or because it's actually catchy, but that's a me problem. It is catchy, and it is nice. The sheer organised chaos of drums also makes me happy.

"Game over" bonus track is a genius idea. Will copy that from you for the next jam.

Thank you for this submission. I'm glad I listened to it.

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This is such a good entry. I kept bopping my head in the rhythm and smiling like an idiot the whole time. The silly graphics in the video definitely helped that too.

Funky basslines. Catchy melodies. Creative chord progressions. Old arcade-y drums. 

6:28 that off-key flute tone for a split second is both genius and so beautifully stupid. (Oh I see, there's more in there! But this was the first one and it caught me off-guard and made me laugh out loud.)

I'd love to hear something dynamically different, wonder how you do slow/tender stuff for example, will go through your other entries. That's my only thing - would have been nice to hear a bit more dynamic range between the songs.

But I am absolutely in love with your work. ❤️

This was a nice submission to listen to. In Town Plaza, drums and some other things were very obviously put onto a midi grid without much thought behind it, it would make it nicer to consider dynamics of each note (drums especially were very rigid), but I can imagine it being a very nice town theme with a little bit more attention to detail.

Coastal Wind is just wonderful. Feels much more human (although, again, the drums are very rigid - give it a few days, learn to create drum tracks and mix them in) and emotional. Loved the track.

Boat Ride made me smile. That track was cute. :) and well put together.

I believe you need to learn to mix a bit better, to glue the track together, and have less rigid structure of instruments. But overall, your submission made me happy and I really liked it. Thank you for making it. ❤️

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I really like the vibe, with slightly detuned synths fitting the theme you came up with nicely. (This ambient stuff is also very much my jam.) But ultimately there's not enough, no leitmotif or nothing to get stuck in my head. This soundtrack is a mood, and that is all there is to it. Also it is very short.

10/10 vibes, but I don't think it is very fit for this game jam, it is kinda not enough to carry its weight.

What I didn't include in the rating but could be very much improved - the presentation is lazy. No description on the project page, link to a youtube playlist in a wrong order (there's 3 tracks, come on). 

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This is so cool. I don't know the stuff you referenced, but this project is super well done. Happy to have listened to this as my first one!

... I think what would have made this even a tiny bit better would be attention to detail, to velocity of each note (especially on drums). Everything is kind of blasted at the same velocity, which gets a little tiring. But I'm only nitpicking here, trying to not just say "wow this is awesome". :)) 

Thank you! ❤️