> You saved the princess from her confines! Unfortunately she died from suffocation whilst in the chest.
haha, I honestly laughed at that XD
Thanks for sharing : )
E.g. in Chrome you can:
- open the dev tools (e.g. menu -> more tools -> developer tools)
- go to "sources" tab -> right-bar -> index.html
- download index.html file and grid.js file
that being said I just did a sloppy implementation of: http://www.roguebasin.com/index.php?title=Dungeon-Building_Algorithm - I'll believe you'll have more luck just reading that - there is even C# example implementation there you can use.
Proper releasing would require to clean it up and what not because the code sucks.
It's written in plain js (+ browser api), not minified nor anything so feel free to just download as is with dev tools.
No comments and full of anti-patterns - it is what it is. I don't mind you taking a look, although I doubt you'll find anything of value.
Let know if you make any use of it or you have trouble running it!
Not sure yet, I've drew something yesterday but I disliked it so I probably try again tomorrow.
- some additional platformer and top-down tilesets bioms
- more characters
- missing basic character animations, maybe some more weapons
- some items like coins, spikes, doors etc.
anything you're waiting for in particular?
Hi there, thank you!
It's 16x8 tile size (Map -> Map Properties... -> Tile (Width|Height)) and 18x20 grid size (Edit Tileset -> Grid (Width|Height)); I've added iso_tiled_example.v0.1.zip.
Let know if this works for you : )
fwiw "just practice" while concise is also a precise and correct advice.
I still only draw sometimes (not every week even) but I see some improvements on my end in those 265 days!