Made a video
Viewing post in Putty Diary (DEMO) comments
Felt like the game was either too difficult or we just did something wrong cause everything destroyed us even when we somehow leveled up. Really need to put a wall to stop low level players from going their early or possibly an npc that says this way is too dangerous turn around and go to (insert right place here).
I definitely should have designed the maps and encounters better, hopefully this level of difficulty works better when its a 1 hr 30 m/ 2h experience with actual interesting badges and more paths. Now that people and friends have played I think maybe what would alleviate the problems some have is making all your HP come back after dying instead of having to walk on the pad or open the magic menu.