Thanks!
I considered making these games paid releases, but ultimately, web games are just easier and there’s less pressure and expectations.
Conveyors and ice (though “water tile” also works I guess) are things that I consider to be “tropes” in a way because lots of games have them. Baba Is You is a good example.
This is made in C++ and compiled to the web using Emscritpen. This entry took about 1.5 years to make, give or take, but the first two entries only took 6-8 months or so.
The logic and whatnot was sometimes hard to implement, but I’ve had a lot of practice and experience when it comes to programming and game dev, which helps.