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Well, it's all about the features you need and the time you have to develop them.



Godot comes already with advanced 3d engine and lot of features like global illumination and such.



The best things about Godot, compared to other game editor/enigine is that's given in a free Mit license, which doesn't set any kind of limitation/share. Also, if you got the skill, you're also enabled to modify the engine's sources (and not required to, but you still can, share the sources of it, such has is required with GNU license)