This game was really fun! I liked the upgrades and the consequence of losing my upgrades on special use. Once I found the slow down key it was so hype! Great job, only complaint is the hitboxes on the player. The ship sprite creates a lot of visual clutter considering the player hit box is so small. Finding some sort of solution to make the player represent the actual hitbox or at least be closer to real would help with game feel
Viewing post in Ratt Jr.: Meowster Invasion jam comments
I'm not sure, its something I have been seeing with alot of the jam games here. From my experience and my own personal preference, i feel like if a bullet touches my character i should take damage. In that way it almost feels wrong to have a whole character and only take damage on the center pixel. But I'm not sure if everyone would agree with me. You also figure out pretty quickly that that is the weak spot so I don't think clarity on that was my issue.