Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+2)

A beautiful rendition of the "I'm Sorry Jon" (creepypasta? meme?) circling around the internet at the moment. The art of all characters is astonishing, but a bit of work could be put into the platforms perhaps. The controls are rigid, yet there is some problem when jumping off of platforms. There is also a high level of threats in the very first area, making it extremely difficult to get past the first screen. On top of this, the long game over screen, the slow menu and the repeat of the controls makes it all the more tedious to get back into the game. Would this be a project that will recieve further support, I would make respawning a bit shorter (think Celeste's respawn rather than Mario's)

(+1)

Very valid points, thank you for taking the time to review our game Nemo.

Thank you for the compliments of the art style, that's much appreciated. 

I can definitely see how a long restart time can affect the immersion of a game, and this is duly noted for future games.

The difficulty was definitely a spike upon reviewing it, and one way we could address that is how the enemies actually attack you, them attacking at all times isn't really fair, I do think if we were to have it so that bullets couldn't pass through walls and floors as well as the enemy only attacking you upon seeing you, that would lower the spike dramatically.