Hi, great job for a 15 hour game. The camera zooming was definitely the most unique part of this. I liked that. Was that an addon or did you do that yourself? Congrats on the game!
Viewing post in Avoid The Light (Godot Wild Jam 69) jam comments
Glad you liked it! Quite happy that I still managed to submit a game in time :)
I did the camera zoom myself! The implementation here was pretty simple and crude though - just an area2D that looks for the player entering it and had a specific `@export var` zoom value, that called a function on the player to adjust the zoom to that value using a tween. Definitely want to play with the idea a bit more!