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Weapons Update:

I know I said I would talk about the story more in these devlogs, but an idea came in my head. I'm thinking of adding a gun that gets more powerful the more you shoot a blank at yourself. So basically +2 damage every time you shoot yourself with a blank. It can be a good competition for the Double Barreled Shotgun on who's the strongest weapon. In my game there's 9 blank rounds and 1 live round. Meaning it has the chance to bump up to 18 damage! I'm thinking of nerfing it, but it's such a fun Idea.

Story Update:

I had a problem in the story. In the pacifist run, I realized that it would be a problem if you didnt kill anyone, but you would be mean to people. Since the ACT system in my game allows you to be a total a**hole, it can make people mean or evil. Of course this isn't pacifist worthy, so I will count the act of changing someone into being evil as killing someone. I mean, making people evil is way worse than killing them. After all, just like Jesus said "do not fear those who kill the body but cannot kill the soul. Rather fear him who can destroy both soul and body in hell." >:) >:) >:)

Will making people evil count towards the genocide ending? That's a good question... I don't now how to answer that. Either I will make a new ending or maybe just put it as a genocide ending, but I'm really not sure, I'll think about it. 

I'm getting better Ideas with the story. I cant wait to reveal some of the more important characters I haven't showed off yet. 

Also I'm debating on the cassette tape mechanic becoming a VHS tape mechanic. Does anyone remember the cassette tape mechanic? As of typing this, it was an update 13 days ago. For anyone who doesn't remember, these cassette tapes were something you can find to reveal more of the story. Anyways, I'm thinking of making it VHS tapes instead, for more visual parts. Now I still want to use "Tell don't show" so not all of it will have visuals, but it is something I'm thinking of.

Just a thought!