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Very solid entry! No major complaints here. I like that you used the entirety of the mouse for your controls and having a survivor count was a nice diegetic (and slightly morbid) way to add a scoring system. Wind particles were also a super nice touch.

You’re still not completely safe from some criticism, though. The music was super nice, but maybe a little too relaxed considering everything else about the game was pretty tense? And if I’m not mistaken, part of the building layout is procedurally generated? I think I’d prefer a fixed level layout in this case, or at least a slightly more consistent difficulty in generation, because I felt like some layouts were a lot more tough than others. Maybe I just have really bad memory, though. Also both of these are definitely nitpicks.

Still, all in all, one of the strongest and most polished entries I’ve played so far. Great job!