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A jam submission

A Tiny SituationView game page

Tiny fireman, massive fires. Perfect combination.
Submitted by SeeOne — 2 hours, 57 minutes before the deadline
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A Tiny Situation's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#13.5713.571
Use of prerequisite#14.0004.000
Concept#13.8573.857
Overall#13.6433.643
Use of theme#23.7143.714
Controls#53.2143.214
Presentation#53.5003.500

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Very solid entry! No major complaints here. I like that you used the entirety of the mouse for your controls and having a survivor count was a nice diegetic (and slightly morbid) way to add a scoring system. Wind particles were also a super nice touch.

You’re still not completely safe from some criticism, though. The music was super nice, but maybe a little too relaxed considering everything else about the game was pretty tense? And if I’m not mistaken, part of the building layout is procedurally generated? I think I’d prefer a fixed level layout in this case, or at least a slightly more consistent difficulty in generation, because I felt like some layouts were a lot more tough than others. Maybe I just have really bad memory, though. Also both of these are definitely nitpicks.

Still, all in all, one of the strongest and most polished entries I’ve played so far. Great job!

Submitted(+1)

I really liked the off screen warning of the falling debris! This is something I recently learned with my game with giving map icons to guide the player towards objectives. I really like it as a warning signal when climbing in your game. I liked the controls especially controlling the wind! Music was great too

Submitted(+1)

This is my favorite so far. Really love the concept and its execution.

Submitted(+1)

Intresting idea! But i think it will better to climb with mouse wheel and change direction with RMB. Good luck!

Submitted(+1)

Really fun game with an interesting movement mechanic! My only critic is that at some times it was a bit annoying having to wait for the wind to change direction. Maybe if instead of wind you had to physically swing your mouse, it would've made it more interactive and make you always in control.

Developer

Hey thanks for the feedback, I have chaged the random element of the game, You now control the direction of the wind by your cursor, Give it a try if you like!

Submitted(+1)

Very nice concept/idea, I love the controls, it's well done, and seeing some obstacles is great.
I saved 5/6 people (the last one died just before I arrived).

Developer(+1)

Thank you!

Submitted(+1)

Interesting idea and nice controls.  Second try I saved 4 people, yay.

Developer

Thank you!