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HOLE LEE   Though I died on the first boss, I found that this first level gives this game steam-worthy vibes! Best game I've tried so far. Also, diving feels really good, it's the cheeky move I always wanted in this sort of game. The boss's HP is so massive, that while I was fighting the boss, the next Unreal engine came out :P I got him down to 15% or so but then I was toasted by the slightly buggy looking fire. Good stuff!!!

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I'm happy you enjoyed it! Calling it steam-worthy makes me feel good about what I made. And I'm happy you like my diving mechanic idea. One thing that bugs me about a lot of bullet-hells is that they force you to practically crawl around the screen to avoid damage. Also, I do agree I could make some balancing changes like adjusting the bosses' HP. Maybe in a future update I'll fix some things