The visuals were fantastic! The game itself is very random and could use some balancing or a greater degree of player agency, it didn't feel like outsmarting the machine, just hoping you get a lucky roll and swapping when your cards make a substantially unlikely target. But I could see this being the 'scripted boss fight loss' style introduction to a cruel horror game with the current mechanics in place! Audio really set the mood and the bad ending was suitably creepy. The second playthrough was a nice, Incryption-esque touch, though it wasn't clear to me how it benefitted me to have the item in question.