Very cool game~!The audio work y'all put into this is crispy. The tutorial information and the slow progression of teaching was super appreciated! I always get super overwhelmed with games that have a lot of UI baked in. Having that guide really gave me the clarity needed to enjoy your game.
I think the only critique I could give would probably be on some of the visuals and assets:
- I noticed some assets would become or were already weirdly rasterized and somewhat blurry and pixelated. For example, the first time I zoomed into a planet, the asset looked smaller than it needed to be to maintain detail. Additionally, the tentacles that slowly rose throughout the game looked a bit pixelated as well. Not sure what's up with that or if I'm seeing things but wanted to call that out.
- The combat mechanic is suuuuper fun! I think the only thing that messed me up a bit was the fade-ins and outs of our tentacle bois. I did see the flashing, but it was hard to tell if the hit was registering when they "peaced out".
Honestly, I'm nitpicking. I enjoyed the game and would love to see more!
- S. "Essay"