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That's fair. I can see how it might be difficult to design the levels around being able to play through them as a human or as a werewolf. 

One interesting option could still be to see a lycan or werewolf transformation occur as a sort of a bad end/game over state for a sex scene if you're defeated in combat or by a specific enemy, after which you'd have to reload back to a checkpoint. Just a thought, personally I felt that having it be a chance based thing in the prison was a really cool idea and could make for a cool "game over" type scene at least.

Hello,

I like your idea about the bad end/game over transformation! Im gonna consider how and where can i implement.

Have a nice day!

Hey.

Just curious, but I noticed that the game is gonna be launched on steam in a few months. Did anything come out of your consideration of that idea? Meaning, is there going to be any additional transformation related content (for the player character) in the finished game? Things like losing to a certain lycan during the story gameplay resulting in a bad end in which the player character turns or anything else like that?

I'm quite interested in seeing a trope like that come up as a threat of some sort when I'm going up against creatures like lycans or werewolves in a game like this, more so than just the hub hanging around and whatnot. The survival gameplay with an enemy like that seems cool, with the hentai-esque nature of the game obviously being a bonus.

But yes, is there any hope of seeing any more (or any at all) content like that in the game by the time it launches, or even post launch? It does have quite an impact on my interest in the game, as it is sorta what I was hoping for from a game with a setup like this. 

Hello,

Yes, and there are way more safe zones as the HUB, there is the HQ, the Club,  the VIP Club (BDSM), the Laboratory with Lycan experiments, your HQ Apartment, other NPC's HQ Apartment, with many many interactions.

The final game contains 31 story mission levels, 9 safe area, and 4 challenge level.

Jessica is a pure werewolf, She can not be impregnated by Half Lycans, but the ALpha Lycan can, so there is an "end game" scenario after a certain number of defeat.

I suggest to read my dev-logs on Steam, or join to my Discord if you like to see the upcoming features in the final game, which will be released on May 14.

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Tbh if being impregnated or not would affect the endings of the game it would be more interesting.

As to the transformation mechanic,you can just add it into normal gameplay as a skill which has a time limit and can only be triggered in certain situations (for example low health).

It is not how things works to just add as a normal gameplay skill. Gameplay and levels designed differently in human and in werewolf form.  If you could just turn into a werewolf at any time, the horror elements would not make any sense, so as the hide and seek with the Alpha Lycan. So what you are asking is to change the whole game design...

Pregnancy also can not be a main element, because the whole story happens in a few days.

Personally I understand the difficulty of adding significant content that might affect the rest of the game's design if people expect it to be included everywhere, that's why I'd be very interested in seeing some of these potential "bad ends" explored for the character if they lose/are defeated in battle, after which there is some scene where the character has transformed or otherwise lost themselves to the monsters, after which you're forced to reload a previous checkpoint and try again. Seems like that'd add interesting lewd content to the game, while also keeping it contained in a way where you wouldn't have to implement new scenes or mechanics all over the game. Could just be 1 or 2 scenes per enemy type and/or enemy gender.

Hey,

I have implemented a bad ending scenario in the case when the Alpha Lycan defeats you 3 times in a row.

Is that scene testable in any of the currently available versions of the game and are you considering adding more scenes like that at this time?

No, it is not in the demo.

This is not a patreon project which time to time get some updates. This - and many other features - will be available in the final game at release, which i was showing  in my Steam dev-logs, and on Discord.

And the end game scenario will happens only in the case of the Alpha Lycan, which is part of the lore.

If you dont have access to the Steam page, and dont want to join to Discord for more information, then i can tell you shortly what you can expect from the final game:

- 31 story mission level

- 9 safe zone level ( HUB, HQ, Apartment, Club, etc... ) with many interactions with NPC's.

- 4 challenge levels ( HUB defense and hideout )

- 70+ outfits

- Voiced cinematic cutscenes