Hey, took a look at this. I can see that the game really took a hit cuz of the time constraint aspect of the jam, but I can see a little of what you were going for. The parts where you pushed the boxes to form paths showed me there's actually some different things you could possibly do with that. Also, cool model for Ember! Another thing I enjoyed was the little detail of the trail that gets left behind wherever Ember walks, as if it's them spreading hope wherever they step on.
The game's got a neat concept and truly just needed more time in the oven to be able to get a glimpse at more of the things that were planned for it. Cool stuff on it though!