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Did u use the physics 2.0 

Yes it's possible, it's also my first use of physics 2.0 on gdevelop but after a bit of trial and error I got it to work.  If you want the object to bounce properly you got to untick the fixed rotation and alter the dissolution number (bounce power) and other settings to get the right feel to whatever feels right through trial and error.

yah i got a platformer version wrkingbut cant get a topdown veiw one 

for the events