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(+1)

My point wasn't that Acro should be nerfed, it's that Hemi should be buffed.
Frankly, Acro is very fun to use, and I'd want Hemi to feel like that too.

I am a fan of that armor idea though.

(+1)

For sure, I did sense that u wanted Hemi buffed over Acro nerfed, but I think I'll implement the retooled armor idea first before applying any balance changes, since that's a pretty big game changer.

I'm sure ur sensing some hesitation from my end, and I guess my hesitation to buff Hemi comes from me wanting to be a bit careful about increasing the power level of the characters, since they're already quite strong as is, but I can see that I might be a bit too careful, and overall giving nerfs hurt more for sure. I think I'll still nerf Acro's Up Air's damage since it does way too much for him, but I'll keep everything else intact for now, and then buff Hemi. Maybe revert the Up Air nerf in the future, but yes balancing them is gonna be tricky, but hey we still got a ton of time to balance them out, especially since Hemi's Up and Down Air moves haven't been made yet. I hope u'll be excited to try them out in the coming future! Thank you once again for playing!