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(+4)

I really hope the character reference handling improves from "Oh, hi, Mom (Abby). I didn't hear you come in."  The game's pretty impressive otherwise so far, but every time those parentheses show up in a sentence is like nails on a chalkboard.  They look out of place at the top of the dialogue box too, but it's particularly egregious in character speech.

(+3)

Seconded. would be nice to turn off in the options or something. I assume its to prevent confusion when non PCs talk to each other, but other games just fix that by writing the dialogue with that in mind instead of relying on macros to fill in every name slot in every conversation.

(+2)

I'll be tertiary in this comment. I could only handle it for a few minutes before I decided to shelve this IP until it is changed.