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very cool game, but man, is it frustrating. i won the first run i played, despite being quite challenging. but the others i did were impossibile to complete, thanks to the unbalanced rng. my main issue is with the shops and upgrades. it is very, very annoying to fail two times in a row the encounters that are fundamental to actually progress the game. maybe i'm doing something wrong?

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The underlying game mechanic (entering a room and events happening based on percentages) makes the game heavily reliant on rng. Victory/defeat doesn't solely hinge on this, but it's possible to lose solely because of bad luck. Personally, I appreciate games that rely heavily on rng(such as The Binding of Isaac), but I understand that this can be frustrating for some players. I'm sorry you found it so frustrating, I'll try to improve the balance with the upcoming updates to make it less rng-based and to reward skill more. I don't think that you're doing anything wrong, but the game becomes easier and easier as you unlock more upgrades and uncover some gameplay mechanics

Yeah you're right! It's actually cool that there's much rng involved, but i guess just a tiny buff to the upgrade encounters would be fine. I'm very stubborn, and I really want to know the full lore and story, so I'll just keep playing 'till I make it. That should tell that you made a really cool and special experience

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I really appreciate that you've decided to keep playing! I shouldn't say this, but the game actually secretly adjusts the percentages to help the player, for example by increasing the chance of shops appearing every time an enemy is encountered in the room where the shop can spawn. I'll try to further improve this aspect and general balancing in the upcoming updates, thank you for your feedback!