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Aside from the fact that she's immortal, TWK is beatable. 10k health is enough to pretty consistently survive her strong attack. SP regenerates at 1% per turn and Regenerate replanishes almost full health, about 80% iirc, meaning that as long as TWK doesn't use that finisher attack every single turn, it's possible to draw out the fight forever without using up any resources, at least at max SP of 9000. Realistically, the amount i have is sufficient in the current iteration of the fight. If it can be drawn out forever, it could be beaten if it was coded to be possible + in my case dealing about 10k damage each turn (vampiric speed+double band). obviously this level of power turns the game to the narrative mode, though i personally don't mind. i don't know how feasable this would be, but it'd be awesome if there was some kind of "reverse bad ending" if this happens. Essentially Mila slays TWK, takes the Malisphere and the whole court trembles before her, maybe she abuses her power and becomes kind of evil, kills Anja, becomes a dictator or something like that. essentially an extended alternative, secret ending - in some sense a bad ending, but not exactly bad for Mila. how does that sound? or would you rather just stick to TWK being unbeatable?

[here would be a screenshot of my stats when i'm able to keep up with TWK, but itch.io isn't cooperating]

I have a question - what does one have to do to become a tester for the game? I really like your work, have some knowledge of programming, tend to be nitpicky, and like to push games to their limits, so I think I'd like that. Is it a possibility? If so, how big of a time commitment is it and what are the expectations?

PS: the hunter in the Humilem village sells infinite mana talismans for 2000 gold each, making them around 10 times cheaper than in the casino, and allowing an increase of 1000 SP for only 80 000 gold - which is not as much as it may seem. I like it, though i'm not sure it's intended

shoot me an email and we can talk.

Crimsonveilgame@gmail.com