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I would for sure love to play any updates you have! there was just some optimization issues along with some "spooky" moment's that could have been implemented. Maybe some of the moments when that ghost disappears, fade into mist and have some sort of audio with it? Along with more of a jump when you die would be nice! Keep me posted if you make any changes :)

Doctor Salem,

For sure! I think the fade is actually a really good idea and wouldn't be hard to implement at all. The optimization issue, I will say I'm not too sure on how to resolve this. I did a performance check within Unity and I was running between 100-200 FPS. I will look into improving it though, and I'll look for sudden spikes and try to dial them back a bit.