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I keep removing beards and baldies, and they keep spawning.

I would be nice if you could actually select some traits out of them.

(+2)

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Appearance for humans is generated semi-randomly. 

It just depends of human's stat: there's array of images and appearance is picked by index which equals human remainder of dividing farming stat by length of images array. And because human appearance can be calculated at any time just by stats data I don't have to bind human appearance itself to stored object of human