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I really love this, I do have a few ideas for 'badges'/spell mods, (what i call them and will refer them as), and spell ideas/concepts. (I haven't used every item/spell and/or badge in the demo so I'm not sure if these already exist or not)

PLEASE NOTE: I am really bad at naming things, and my spelling is not good.


    Spell Mod Ideas

        - Berserk: (attacks random enemy +50% dmg) or Apply to self (ATS):50% more              dmg, +50% to all values

       - Survivor: ATS: take 50% less dmg, +1 leach


  • -Shuffled: order/sequence of stones doesn't matter (just have stones in any order)


  • -True Sight: (attack ignores enemy buffs) or (removes buffs from enemy on attack)


  • -Stopper/End Sequence: once sequence for this spell is complete it stops the sequence (like how the board reset spell does)


  • -Area: does 25% dmg to surrounding enemies


  • -Purify (can be a spell too): clears board of negative effects


  • -Life Steal: returns 50% dmg done to enemy back to player as health

(damage to shield doesn't count nor do summoned enemies)


  • -Exchange: allows health to be used as mana (for this spell only)


    Spells

  • -Shock: stuns enemy for 3 amount of turns


  • -Poison: +3 amount of Poison

Sorry if this is a bit much and don't see this as me telling you what/need to add but some ideas from a dedicated and happy player   :)