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hello is there a way to cap bounce height with loudness without using compression?  we're finding that with our shitty mic we don't have enough range between the thresholds with compression on, but are worried about our sprites flying away with compression turned off

Hi there, 

You can turn down the Max Level option to increase the overall audio sensitivity if you need more movement when compression is on. Alternatively if you set compression off, you can increase the Max Level to reduce the sensitivity. Have a play around with those, and let me know if you still need something!

Cheers