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Mhm, playthrough length is something that I have taken into consideration with this game. Much feedback from SpunkStock was "good, but quite short". I am hoping the structure and pacing of this game will allow for a longer playtime, while still keeping Hcontent dense and plentiful. (Not feeling "padded").

It's hard to tell exactly how it will pan out until I have the structure fully in place, but I'll be doing my best to juggle it.