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Very good game, the sprite animations are extremely fluid. I noticed a few bugs with the AI, namely that they can perform charged moves without having to charge at all (phantom fist & charged uppercut). I also have a few requests for gameplay, such as some kind of super move, more items, and the ability to change keybinds. Also uppercut is crazy powerful and it is very hard to get out of an uppercut stunlock. Other than this, it is genuinely an amazing game, and I would definitely pay for a full version. 

thank you so much for the comment and for playing! the charged uppercut attack can be charged by holding down, so not just by crouching. you can charge it during another attack, during a roll, while parrying, or while in the air. This is what the lvl 4 CPU does constantly (and frame perfectly), so somethimes it might look like they unleash this attack out of nowhere, but they can't do it if they weren't previously doing something that a human player can't also do. Similar situation with the phantom fist, though I admit that there are quite some bugs with the AI.

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Understood. Thanks for clarifying. I could also just be coping due to my lack of skill. it would be cool if you added a little flash after an attack has been charged fully, which would be really helpful, as I notice my friends and I happen to not charge attacks enough, as well as seeing if an AI is in the process of charging an attack.

Don't worry about it :). Many games have guides that explain these kinds of things, and this game doesn't explain that part, so it's not really a lack of skill for not knowing that. The advanced charging techniques are just in the game for players who love to optimize the mechanics of the combat.