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Very cool game, I like the idea. If you allow for a little feedback, I noticed that it seems you can just move in one direction (if followed by a torpedo) indefinitely and eventually reach a very high score. Maybe I quit the game too early and there is some logic to prevent this, but if not, maybe you could add some kind of logic that adds a torpedo somewhere in the direction the player is moving to prevent exploits like this. Otherwise very nice :)

Thank you for the feedback! You're right that shouldn't happen, the torpedoes should be incrementally faster, I played with the speeds for a little while. They should be spawning from every direction which would prevent that issue. I'll see if I can fix that. 

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Maybe as additional info for bug fixing I was swimming diagonally. 130 degrees or 230 degrees both seems to lead to this exploit :)