Hey everyone I wanted to showcase working of High Score System in my "Defender" game where I in my project description mentioned it as an limitation of my game. The above video shows how it works. I would like to have your comments on how can I make this work fully. If confused in this video I showed how manually changing the score value that is set higher than "high score" value increases the high score after I have failed the game. And the data real time also gets stored in the "Player Prefs" section.