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(+1)

I just noticed that there is a spins counter on your left arm, but the solution I suggested would be appreciated :)

The default difficulty/gameplay setting will be open levels that combine into a sort of an open world (there will be checkpoints between the levels/sections). And for these it would be extremely difficult (if possible at all) to plan the level this way.

For linear levels it is doable, it's just not top priority :) But yeah, I have it on my "todo" list.