hi 2NerdyNerds,
thank you very much for the feedback. I will try to answer them all :).
- Music is a wip and will be put into a loop which seamless joins together.
- Castle will be fixed in the next version.
- The Spawn Archer Button is there for when your Archer dies, so you can respawn him.
- I will try to integrate the healthbar for the Tower better.
- I will implement it in the next version. It's a nice feature to make the player look more for the energy-level.
- Animations will be done for all. I try to implement as much as i can.
- It's better to let the player choose the next wave, the waves will getting bigger and bigger. until 100 enemies comes in one wave. in the first wave it seems a huge bonus for the player, but it will be not so much in the late game.
- The icons are not final. Right now i just choosed ones which were already in the sprite-sheet. I want to find better ones.
- That's a bug, the coins should be golden. Later you can buy more with it.
- The clock is a buff which sets the recharge rate for the energy higher for 5 seconds.
- The castle has a health-bar so when the hero dies you know if you can still be successful with the round or switch the hero.
- Later you can buy upgrades with the coins for energy/health.
- There are some more enemies already in the game, but not available at this moment. There are range, tanks and some surprise enemies ;)
Thank you for the feedback. I will keep you updated.