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this is a really fantastic post!! and honestly i'll admit looking thru the Giant Ass Spreadsheet of everyone's goals they wereall pretty high :3c and that's ok!! the thing about dev that's Fun and terrible is that it's very hard to scope especially something you've never worked with before. a code you predict might take two weeks can take an evening and contrarily a code you thought would be an hour might take a month to perfect. it's a frustratingly organic process! but when stuff does work--it's extremely rewarding. code is very logical--while programs can have bugs, it takes a lot of time, practice, and reading to understand and get the hang of "code logic" and it kind of feels like learning /how/ to think? it comes with practice and the best way to get better is thru guided and personal practice like making games!

our prediction with this game jam was that you probably wouldn't finish your game. it might take you a few more months to finish. you might even scrap it and make an entirely different game. but we really wanted to jammers get their hands dirty and trudge through some stuff enough to see what can be really frustrating and what is actually very satisfying about dev! the hump you described--excitement, then frustration, that's perfectly normal! finished games really come out of just showing up every day. you might be terribly short of your goals but by the end you'll have two weeks' worth of experience, some community with other people, hopefully working prototype!! who knows what you'll have showing up every day for three months :3c !!

anyway thank you for posting your thoughts!! it's been really awesome seeing everyone's progress + support it's so exciting aaa ;;;; even if you're sick af of your own stuff you guys are making really incredible things!