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A lot more depth than the art/design suggests! I love the weird feel everything had as well. I didn’t understand at first that things didn’t happen in real time, like I could forage or play a fruit on my turn and then the enemies had their turn to attack. Felt like it was a little unbalanced based on the randomness of the fruits that I got and how I could get into situations where there was no way of actually defeating the enemies, but it’s definitely a good start! Well done!