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I realized shortly after I posted what you were talking about with the constantly increasing score -- this was originally intended to be a "survival" score of sorts, so you would be rewarded for staying alive longer. If it diminishes the satisfaction of the game however it's something I'll need to go back and revisit.

I discovered a couple of bugs that need sorting out anyway so I may end up revamping how scoring works a bit.

Aah i see, that is a cool idea, but i think you should have a normal score for enemy kills and medals on top of that