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https://www.twitch.tv/videos/2138227824?t=0h21m32s

Seemed to work mostly fine, only some things made the game slow down a bit.

Is there a point to how you "connect" things on the upgrade grid? I could feel that fundamentally stuff had an effect, so that’s good. But the upgrade grid coming up suddenly while playing feels a bit interruptive. Especially as it responds to your ongoing WASD key press, but differently. I think if you go for a fullscreen upgrade view, returning to the game proper should at least have a short 2..1..go countdown to give time to get into your situation again. (Was not all that relevant here, as I did not really get into dangerous spots, and also picking an upgrade was usually simple decision.)

> Is there a point to how you "connect" things on the upgrade grid?

At this point no. It's just a placeholder, in the future upgrades will have more interesting modifiers and it will focused on correctly positioning them on the grid.

I agree with everything else, it's just very early version. I didn't think of time delay though, it might be actually a good idea.

Thanks for playing :)