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2 possible bugs:

  1. After using Rejuvenating Toxicant, it seems to be able to draw cards indefinitely by stepping on purple tiles (Penance), even when the deck is exhausted.
  2. When Gemstorm Tonic is used in boss fight, the temporary effect extends to next level. It returns normal 2 levels after the boss. I'm not sure if this is intended effect or not. I only used the portion once on boss, so not sure if it's the same for normal levels.
(2 edits)

1. Penance actually puts a card from your hand back to deck before drawing so if you have no deck you will put one card back there and then immediately draw it back to your hand. I can't find any issue with how it works now. Got any more details if you got it to somehow generate endless cards?

2. Yes the gem generation (or actually reverting them back) had some issues (on other levels too). They sometimes indeed were semi-permanent even though they shouldn't. Fixed already for the next patch.

(1 edit)

On #1, the game was duplicating a card in my hand. I forgot the details, but it was either:

  • A card tries to go back to deck, but it stays on the player's hand.
  • A card goes back to deck, and the player draws 2 of the same cards.

If I stepped on multiple Penance at one move, my hand grew larger. I remember that I had like 3 cards in my hand at one point, but had 7 to 8 cards after a move. I had like 5 Magna Carta at that point. I also had Wildcard on Penance (red <-> purple and orange <-> purple).

Just to make sure, this started happening after using Rejuvenating Toxicant.