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This is very pretty! I got about 6 levels in before I got a bit frustrated, the controls could really use some coyote time (jumping kept not registering at the edges of platforms even when I thought they should've, resulting in a lot of walking off ledges lol) The intro is a bit slow for being unskippable. You also train the player to avoid pitfalls in the first stage, then hit the player with a looping fall a couple stages later; you might want to signal where the screen wraps around :)

Ah I see, this tip is really quite interesting, I will add it in the future