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(+1)

I feel he made his game unpronounceable on purpose

Not originally, it was just a town I liked in Rome:TW. I have kept it that way on purpose because of how much trouble people have though, lol.

I dunno if you guys can see it but it’s really dark

It’s monitor differences for sure, when looking back at the stream I can see well enough. Though I might be biased from just knowing the layout already. Flashlight is in the works, though it will give away your position! And yes, I definitely need a brightness/gamma setting because this keeps coming up.

The sound is really loud

I haven’t done a pass over the sound effects as a group yet, I’ll have to sit down at some point and just tune all of them at once because the gunshots in particular are really loud. Maybe I’ll just have a separate volume slider for gunshots?

You can just freeze up enemies by shooting them

This is intended, one enemy at a time should be really easy. I intend for ambushes with lots of numbers being the main source of challenge.

Work on the main menu

Yeah it was slapped together way, way back in like- DD5 or something? I kind of had the idea to have a rotating scene, perhaps I’ll have it cycle through models and backgrounds or something.

Would be cool to see who you’re playing as

I do intend to have little comic strips for the loading screens. I have made a model of the MC mostly for that purpose as you won’t really see her in-game.

Thanks for streaming, good to see you had fun!

(+1)

Yeah I def had fun. Its one of the more 'proper games' I've played so far in the jam.