Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Absolutely agreed with every single point here, besides the "attraction" argument and the closing statement (also I haven't played the leak so idk how this compares to that). I just wish there was other control options (Maybe even an option to have mouse camera controls or use the Arrow Keys/WASD to move the camera, if you want to keep the "N64" theme). I would have also vastly prefered to have an option to turn the CRT effect off. It's cool, but sort of ruins immersion, especially with the emulator angle.

Yeah, I think after further thought I retract my statement of it not being worthwhile to play. There are some really cool bits that are far more interesting to explore than to watch. It's worthwhile to at least check this project out, some of the points I made are from the perspective of a game developer rather than a consumer and really dont actually matter to the actual gameplay experience. 

Regardless, I hope that Adam releases a post release patch to fix some of the gameplay annoyances. There are (assumedly) minor changes that can be made to fix these things. May adding options for the user or adding somewhat modernized camera controls bring the thinly veiled realism and immersion of the project down a notch? Maybe, but Catastrophe Crow already had a bunch of bizarre concepts to begin with that I don't really think it matters. I just want to see this be the best it possibly can, and a post release patch would solve most of the criticism levied against this game. Wishing for the best