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(+5)

corrupted files for Mac?

(+4)

I am having the same problem. Is there a solution? The web version also seems to be broken.

(+1)

You can build a working .dmg from source by importing the source code (can be found here: https://github.com/GDQuest/learn-gdscript) into Godot (you need to use Godot 3.x for this), and then exporting for OSX. Make sure you have the right export templates installed (you can do this automatically from Editor > Manage Export Templates...). Feel free to let me know if you get stuck! Or I can send you the .dmg

(+1)

I just saw the comments mentioning issues, I pushed a new build for web, macOS, and Windows. Please let me know if you keep having issues - you can reach me directly at support [at] gdquest.com if needed.

 If the notice is"cannot be open because the developer cannot be verified",here is the solution

 Open  system setting - >privace & security -> security ->click "open 'learn to code with Godot' any way".

@GDQuest maybe you should verify your app again for the new macOS