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IF YOU'RE READING THIS I NEED YOU TO FLOP ON PURPOSE. I WISH TO RETAIN MY LEADERBOARD SPOTS.

Jokes aside, the concept is very fun and addictive. I'm interested in how you programmed the win/lose conditions, as well as what inspired you to make something more competitive/gameplay-focused than narrative-focused.

The leaderboard really is a neat implementation and does allow for a very interactive game in terms of player vs player. It may just be a solo game, but it does allow for a good group play session.