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Ok so i find the concept of the game very funny picking people of the ground and smahsing them is enjoyble. The art of the woman and player are very well made, the other assets are not but I think that is definitely only due to lack of time. The game has almost no gameplay, but as you said it's just a demo so I can't judge it so harshly. You should definitely expand this game to have solid gameplay. Judging by the first impressions of the game and by the mechanics, i certainly think that it should be some kind of puzzle game with mixed genres. but you do you of course, this is just my recommendation of how I would do it. :)

Hey, thank you for the comment, i have the intention that in a couple of weeks, after some possible brainstorming, i will be able to continue improving this (maybe with another name because it is one of the things that does not convince me) and if both the platform and the " "doors/barriers" were temporary assets but I didn't have enough time(basically i let it for the last minute), they are the things that I would like to improve in the future.