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Thank you for your comment and for putting in the effort to figure out the controls. I’m glad it feels right ^^
We hope the gameplay would be discoverable with some more polish. We had some ideas that didn’t make it such as “when selecting the cocktail from the menu, we transition to gameplay with a smooth animation where the cocktail image tucks to the left”, so that would be more discoverable that it’s at the left arrow. The frog dialog logic also could be much improved so he says more helpful things at the right moment. We wanted to add heart/skull/leaf symbols to the frog dialog, etc… lots of polish that would just connect the different aspects together.

We’re looking into an updated jam version that is a little less confusing/frustrating, but makes the frog no less demanding! 🐸💜